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SWTOR Intro, Part Two: Questing Basics

Let’s rejoin Stormborn, as we move deeper into Ord Mantell.

Some ass stole our ship, and that’s one thing Stormborn cannot tolerate. There is little in this world that matters as much as the fastest hunk of junk in the galaxy. In case of death, her last request would be to be buried with it.

But before we can deal with that, we knock out a few snipers on the way into Fort Garnick.

Once there Stormborn picks up a few new quests and finally meets with her trainer.

She has two new levels to cash in, and with them the ability to buy some some new skills that include a thermal grenade and a close combat blaster whip. ‘Cuz slappin people with your gun is sexy.

The next stop on my class quests is to talk to this guy.

He’s gonna help me find my ship, so he sends me onward, towards a new map and the 8 separatist forces we must defeat to prove our worth.

But first…a new level. Because you earn XP faster than credits in the beginning of the game. This time Stormborn gains a kick that stuns a target for 4 seconds, and a more powerful version of a blaster skill she already had learned.

Level four opens up more general quests, and it’s time to make some money because as Stormborn says, “I’m always interested in working if you are interested in paying.” That a girl!

These hubs also give out quests, so keep an eye out for them as well.

I’m a quest-er by nature. I’m not much for PVP, and in this game especially I just love the story. So I generally pick up every quest I can as I move through the game. I grabbed 3 more on the way into the Cantina.(As a side note, you cannot PVP until after you finish your first planet and head towards your respective fleets….after level 10).

Always bind when you see one of these.

Its a quick travel point. Every thirty minutes, you have the ability to travel to any of these spots on your current planet, but only if you have already discovered them. It saves a lot of time in game, and saves taxi money. I always try to log out in a cantina to earn the bonus rest XP, so discovering these locations is especially important.

We will be moving onto the next map in a nearby village when I log on tomorrow. We have to finish the next class quest, and there are many more general quests to be found as well.

But for now, Stormborn is gonna kick back and relax to some music and drinks in the Cantina.

What kind of gamer are you? Do you grab all the quests and level while you advance through the story, or do you tend more towards PVP?

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SWTOR An Intro, Part One: Getting Started

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This is Stormborn. She is my super new, super cool smuggler. She was inspired by Daenarys in Game Of Thrones. Ya know, if Dany faught with a blaster gun and a rifle.

I have only ran the first two quests with her. The first, starts her class quests.

Each class has a specific group of story driven quest chains that will propel them through the game. These are the only quests where you are advised not to group with other players of the same class. If you chose to do this, you must enable that option or when you run into the quest area your group mate will disappear.

This is ONLY if I chose to group with another smuggler. If I group with a trooper, the other class that starts on Ord Mantell, I won’t have to worry about this.

Also, in class quests, group mates cannot interact with the NPCs and answer questions. They are meerly observers of your story. But they can still help you kill stuff, and earn xp.

Now, the other quest I did was an everyone quest. That means any class on Ord Mantell can run the quest, and when dealing with NPCs and quest givers, you roll to determine which character answers questions. You also earn social points for grouping with other players.

How do you like to play? Do you run better on your own, or do you prefer to play in groups?

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